The prototypes Nintendo had at the press conference were running via the Game Boy Advance cartridge slot, but the final version plugs into the DS card slot complete with TV aerials that unfold when in use. It was released on November 23, 2007. The top screen is for watching the broadcast in 16:9 or 4:3 ratio. Slot 1 is the slot at the top of the DS, for DS games. Slot 2 is the slot at the bottom of the DS, for GBA cartridges. Can I record my GBA slot on my Ds Lite I want to record my GBA Slot on my ds. The original DS/DS Lite have the GBA slots, as do the GBA, GBA SP, and the Game Boy Player (GC accessory). The DSi/DSi XL/DSi LL do NOT have any GBA slots. However, they CAN download games/applications, browse the 'Net, and more.
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#273 | Seedot | Eterna Forest Route 203 Route 204 | |||
#274 | Nuzleaf | Route 229 | |||
#303 | Mawile | Iron Mountain | |||
#335 | Zangoose | Route 208 | |||
#338 | Solrock | Lake Verity Surroundings Lake Verity Lake Acuity Lake Valor Mt. Coronet Spring Path Turnback Cave |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#270 | Lotad | Route 203 Route 204 Route 205-North Route 212-South | |||
#271 | Lombre | Route 212-South Route 229 | |||
#302 | Sableye | Iron Mountain | |||
#336 | Seviper | Route 208 | |||
#337 | Lunatone | Lake Verity Surroundings Lake Verity Lake Acuity Lake Valor Mt. Coronet Spring Path Turnback Cave |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#204 | Pineco | Eterna Forest Route 203 Route 204 Route 229 | |||
#207 | Gligar | Stark Mountain Route 206 Route 207 Route 214 Route 215 Route 227 | |||
#213 | Shuckle | Route 224 | |||
#216 | Teddiursa | Route 211 Lake Acuity | |||
#217 | Ursaring | Lake Acuity Route 216 Route 217 |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#010 | Caterpie | Route 204-South | |||
#011 | Metapod | Eterna Forest | |||
#023 | Ekans | Route 212-South | |||
#024 | Arbok | Safari Game | |||
#058 | Growlithe | Route 201 Route 202 | |||
#239 | Elekid | Route 204-South Valley Windworks |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#013 | Weedle | Route 204-South | |||
#014 | Kakuna | Eterna Forest | |||
#027 | Sandshrew | Wayward Cave | |||
#028 | Sandslash | Route 228 | |||
#037 | Vulpix | Route 209 | |||
#240 | Magby | Stark Mountain Route 227 |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#093 | Haunter | Forest Mansion | |||
#094 | Gengar | Forest Mansion (room with eyes on the wall) |
Thanks for the reply Okay, I will definitely report this bug.
Well, after googling alot, I stumbled upon this info -
I've figured out how to make the migration option to appear when using DeSmuME (current v0.9.4). As you probably know this emulator supports GBA-NDS linkage since some builds ago. However it was not working for Pokemon D/P/Pt so far. Migration is still NOT possible though (save corruption message), but you get the benefits of 'dongle method' (depending on 'inserted' GBA ROM you get additional pokemon in-game).
I look forward for cory1492 comments/suggestions. It seems just a matter of a better/proper FLASH save access support on the emulator itself to be able to interact with the GBA sav on the HD. But I lack the required tech knowledge to 'describe the problem'. Rebuy poker tournament meaning dictionary.
I've only tested with Pokemon D/P ENG (ADAE/APAE, US or EUR, it doesn't matter)
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#273 | Seedot | Eterna Forest Route 203 Route 204 | |||
#274 | Nuzleaf | Route 229 | |||
#303 | Mawile | Iron Mountain | |||
#335 | Zangoose | Route 208 | |||
#338 | Solrock | Lake Verity Surroundings Lake Verity Lake Acuity Lake Valor Mt. Coronet Spring Path Turnback Cave |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#270 | Lotad | Route 203 Route 204 Route 205-North Route 212-South | |||
#271 | Lombre | Route 212-South Route 229 | |||
#302 | Sableye | Iron Mountain | |||
#336 | Seviper | Route 208 | |||
#337 | Lunatone | Lake Verity Surroundings Lake Verity Lake Acuity Lake Valor Mt. Coronet Spring Path Turnback Cave |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#204 | Pineco | Eterna Forest Route 203 Route 204 Route 229 | |||
#207 | Gligar | Stark Mountain Route 206 Route 207 Route 214 Route 215 Route 227 | |||
#213 | Shuckle | Route 224 | |||
#216 | Teddiursa | Route 211 Lake Acuity | |||
#217 | Ursaring | Lake Acuity Route 216 Route 217 |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#010 | Caterpie | Route 204-South | |||
#011 | Metapod | Eterna Forest | |||
#023 | Ekans | Route 212-South | |||
#024 | Arbok | Safari Game | |||
#058 | Growlithe | Route 201 Route 202 | |||
#239 | Elekid | Route 204-South Valley Windworks |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#013 | Weedle | Route 204-South | |||
#014 | Kakuna | Eterna Forest | |||
#027 | Sandshrew | Wayward Cave | |||
#028 | Sandslash | Route 228 | |||
#037 | Vulpix | Route 209 | |||
#240 | Magby | Stark Mountain Route 227 |
Nat No. | Pic | Name | Type 1 | Type 2 | Location |
#093 | Haunter | Forest Mansion | |||
#094 | Gengar | Forest Mansion (room with eyes on the wall) |
Thanks for the reply Okay, I will definitely report this bug.
Well, after googling alot, I stumbled upon this info -
I've figured out how to make the migration option to appear when using DeSmuME (current v0.9.4). As you probably know this emulator supports GBA-NDS linkage since some builds ago. However it was not working for Pokemon D/P/Pt so far. Migration is still NOT possible though (save corruption message), but you get the benefits of 'dongle method' (depending on 'inserted' GBA ROM you get additional pokemon in-game).
I look forward for cory1492 comments/suggestions. It seems just a matter of a better/proper FLASH save access support on the emulator itself to be able to interact with the GBA sav on the HD. But I lack the required tech knowledge to 'describe the problem'. Rebuy poker tournament meaning dictionary.
I've only tested with Pokemon D/P ENG (ADAE/APAE, US or EUR, it doesn't matter)
Requirements:
1. NDS BIOSes (both ARM7 and ARM9 dumps)
2. NDS save which allows migration (you have the National Pokédex and are able to enter Pal Park)
Casino craps odds and payouts chart. 3. NDS ROM patched with Pokepatch v4.2 by cory1492 -->OR<-- clean D/P/Pt ENG ROM + 'Dongle Method Only' AR code by cory1492 (see below)
How to:
1. Go to 'Config->Emulation Settings'. Enable 'Use external BIOS images' and browse for your ARM7 and ARM9 dumps. Enable 'Emulate SWIs using BIOS images' (not strictly required, but it won't harm).
2. Go to 'Emulation->GBA slot'. Select 'GBA game' and browse for your clean GBA ROM of choice (R/S/E/FR/LG). Remember that: migration requires that GBA ROM language matches that of the NDS ROM. However dongle method works for any language combo. Ideally you should also have a proper GBA save (128 kB) named like the GBA ROM, but as I've said, on accesing the migration option you get a save error anyway (lack of proper GBA FLASH save access emulation).
3a. Load your patched NDS ROM -->OR<--
3b. Load clean D/P/Pt ENG ROM, wait for the titlescreen, pause emulation, go to 'Emulation->Cheats->List' and enter the following AR code
020DC50C E3A000C2 020DC500 E3A00009 (for D/P ENG)
020D1564 E3A000C2 020D1558 E3A00009 (for Pt ENG, NOT tested)
What Is Gba Slot In Ds 3ds
After entering the AR code you have to *reset* and unpause emulation.
The 'Migrate from R/S/E/FR/LG' should appear now. As I said you can't migrate yet (GBA corruption error), but corresponding dongle pokemon are now available.
More Dongle-Only AR codes are required for JPN/FRA/GER/ESP/ITA/KOR versions, so Pokepatch should be the way for them (maybe cory can disclose those AR codes). However from the emulation point of view the save access patching applied by Pokepatch should not be required, but only better/proper emulation support for GBA FLASH save access on DeSmuME.
CREDIT: KAZUMI213 for figuring out how to get this 'dongle method' working on DeSmuME 0.94v.
SOURCE:
Screenshots: Brisbane casino dining.
It is not possible to migrate pokemon from LeafGreen/FireRed/Emerald/Ruby/Sapphire to D/P/Platinum:
What Is Gba Slot In Ds Emulator
Dongle Method works perfectly
LeafGreen
Emerald
FireRed
Last edited by spectreMonkey (2009-09-16 08:11:03)